![]() The workflow got dumbed down in a real dumb way. The last version I have used and printed with was 15.06. I do scanning professionally and I too have run into large (watertight & verified good) STLs not slicing or not slicing properly, with no rhyme or reason why. ![]() I have a UM2+ and use Cura for simple things on the UM or other (3) printers. We see your 32 Gigs of RAM, 8GB NVidia and fast processor.but we've managed to dog it all down anyway. Let's start slicing the split second you pull a model in….oh no, you can't suspend processing while you rotate it a few degrees.I would LOVE to use cura if it solved these issues. I would use Cura if it could "solve" these three issues. I wish the autmatic placement was better, and I wish they could be configured more (in terms of xy offset distance and layer separation causing problems with changing slope angles, among other things) I find the S3D Cura support features rather lacking… they aren't as smart and tuneable as they (developers) think they are, but they can get the job done. I would LOVE to use cura if it solved these large things stand out to me, without having to think that much about it (I'm sure there is more, if I think long and hard about it). I find the S3D support features rather lacking… they aren't as smart and tuneable as they (developers) think they are, but they can get the job done. While S3D is far from perfect in this area, it's at least possible to slice and export gcode of insanely large models. (10+ million polygons, 750+ Mb filesizes. I ran into problems with Cura not able to slice models with many polygons, or save resultant gcodes of large size. It's a mix of GUI and stability that S3D offers. ![]() It's not that S3D is perfect, or even good, it's just better than Cura in terms of managing the models, the parameters, etc. Last time I used Cura seriously, it was in the 15.xx releases, but still the workflow isn't that much better in the new version. Three large things stand out to me, without having to think that much about it (I'm sure there is more, if I think long and hard about it).
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